What I have created

Assets I have started to create:
- Wall, floor Doorway
- Table
- Chairs
- Treasure chest
- Lock
- Dock
I have got he basic model and shape of each object so I can tweak and edit them to refine their shape. The chest is the end goal that the player has to find under water. They are all low play models and can be made into high poly models later. I am working in metres so I can ge the right size which is the same as unity.