Walk Cycle Development

I have developed my walk cycle by fixing my animation.  The leg on my animation would jitter and move out of line with the rest of the animation.  To do this, I looked at the graph and found where the ark was out of shape and adjusted the graph.

I have used arcs for the feet to get the y axis smooth.  This also makes the foot feel heavier when it is hitting the floor whereas when it’s leaving the floor it is slower. The general weight of the movement feels good as it feels like there is some heaviness to the character.  I need to improve the knees of the character as they move in and out which makes the character look unstable.

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