To start we created a production schedule to plan how we would manage our time over the 2 hours. We worked on different things so that we could get things done faster. We got a game with some functions such as the player following the mouse and objects flying onto screen that if the player touches it will reset the game.
I think the models turned out alright as that’s the first time I have done pixel art however I think the background could be improved. The timer doesn’t reset when the player dies and there is no end game/goal apart from surviving. There could be a goal in the future.