What I Created
This is the beginning of my Rube Goldberg Machine. The outcome of the machine is to get one of the same coloured ball to the line. The whole machine works without any interaction form the user.
What I used to create it
Some of the things I used are Rigidbodies, collider, Sprites, and basic scripts. The rigidbody gave the balls and dominoes a mass and allowed them to move. I can changes numbers to give each sprite a different affect. The collider allowed everything to collide with each other and interact. The balls had a circle collider and the boxes had box colliders. I also had spinning things on my game which moved the ball differently to the other platforms. They carried the ball along the top of them. I also changed the bounciness of the ball with a physical material.
Problems I encountered
One of the problems I encountered was getting the right values so everything runs smoothly. I done trial and error to finally get the correct values. I also had to get some code to make an object spin on my level. I had to do some research to find out how I do it. I also had to change some values to get it to spin at the correct speed.











