Texturing my Spaceship

During my session, I have converted my UV unwrapping from Maya into a PNG file.  This allows me to Put my UV into Photoshop so I can apply textures to different parts of the model.  I have currently textured the windows and only a small section of the top of the ship.  I ensured that I exported the file at 1024×1024 pixels so the textures would fit the model.  I am going for a old, war-damaged looking ship where the red paint has been scratched and worn down.  I have tried to be precise when texturing so I have took quite a while to get used to how it works.uvsemitextured.PNG

Finished productsfullspaceshiptextured3D.PNG

uvmapmainbodytextured.pngSpaceshipfintextured.pngSpaceshipthrustertextured.png

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